Bubble Tanks 2 Edit
Primary Weapons Edit
Basic Cannon - Fires single bubble rounds.
Heavy Cannon - Fires large bullets that deal heavy damage.
Machine Gun - Fires bubble rounds in rapid succession.
3-Shot Spread - Fires a volley of 3 rounds, spread out.
2-Shot Parallel - Fires 2 rounds side-by-side.
3-Shot Parallel - Fires 3 bullets in a side-by-side fashion.
5-Shot Parallel - Fires 5 bullets, side-by-side.
Super Machine Gun - Deals more damage and fires faster than the average Machine Gun.
Pierce Cannon - Fires a powerful bullet that passes through multiple enemies at once.
5-Shot Spread - Fires 5 bullets, spread out.
Strong Pierce - A stronger version of the Pierce Cannon.
2-Shot MG - Fires 2 bullets, side-by-side, in rapid succession.
Dual Large Shell MG - Fires 2 heavy rounds, side-by-side, in rapid succession.
Exploding Pierce - Fires a bullet that pierces and explodes upon contact.
3-Shot MG - Fires 3 rounds, side-by-side, in rapid succession.
Leech Cannon - Damages enemies and steals their health, restoring yours.
Mitosis Seekers - Sends out a seeker that splits into more seekers.
Bullet Buster - Fires special rounds that block bullets.
Secondary Weapons Edit
Shield - Projects a temporary shield that blocks all bullets.
Mines - Lays down a mine that damages enemies upon contact.
Teleport - Teleports your tank to the mouse's location.
Seekers - Fires a homing missile that deals lots of damage.
Area Burst - Unleashes a wave that damages all within its radius.
Short Stun Burst - Fires a small stun-wave that immobilizes all within radius.
Sticky Cannon - Fires sticky rounds that immobolize enemy movement.
Large Stun Burst - Fires a larger wave than the Short Stun Burst.
Sticky Burst - Fires a 360-volley of sticky rounds.
Upgraded Teleport - Reloads faster than the average Teleport, every 0,5 sec.
Starburst Cannon - Fires a round that detonates into a 360-volley of piercing rounds.
Area Burst Cannon - Fires a round that explodes upon contact, dealing huge damage.
Disassemble - Disassembles your tank, making it invincible, but unable to fire.
Orbital Seekers - Launches seekers that orbit your tank and attack nearby enemies.
Doomsday Infect - Launches a virus seeker that infects enemies and slowly kills them.
Drone Conversion - Make enemy drones become your seekers.
Massive Cannon - Huge cannon that fires an enormous bullet that explodes, pierces, and destroys.
Ally Swarm - Launches ally fighters that follow your mouse and attack enemies.
Bubble Tanks Arenas Edit
Primary Weapons Edit
Basic Cannon (1 GP)
Auto Cannon (1 GP)
Heavy Cannon (2 GP)
Mega Cannon (1 GP)
Bullet Buster (1 GP)
Machine Gun (2 GP)
Super Machine Gun (3 GP)
Dual Large MG (4 GP)
2 Parallel (2 GP)
3 Spread (2 GP)
5 Spread (3 GP)
Pierce Cannon (3 GP)
Exploding Pierce (5 GP)
Leech Cannon (4 GP)
Secondary Weapons Edit
Sticky Burst (2 GP)
Stun Burst (2 GP)
Seekers (2 GP)
Shield (2 GP)
Area Burst (3 GP)
Star Burst (3 GP)
Teleport Before (2 GP)
Teleport After (2 GP)
Massive Cannon (3 GP)
Area Burst Cannon (4 GP)
Drone Converter (4 GP)
Bubble Tanks 3 Edit
Text Color Legend Edit
Parts Pack 1 weapons.
Parts Pack 2 weapons.
Avatar Tanks Edit
Primary Weapons Edit
Basic Cannon (1 GP) - Fires basic bubble rounds.
Bullet Buster (1 GP) - Fires a bubble that blocks enemy fire.
Mega Cannon (1 GP) - More powerful and cheaper than the Heavy Cannon.
Machine Gun (2 GP) - Fires bubble rounds in rapid succession.
Heavy Cannon (2 GP) - Fires large rounds that deals heavy damage.
(2 GP) - Blasts flecks sporadically, but in a tighter spread than the Shotgun with less damage.
Birdshot Repulsor Cannon (2 GP) - Fires a small wave that pushes enemies away,and kills them if pushed off the screen.
(2 GP) - Fires single energy rounds; damage depends on the amount of charge.
Blaster (2 GP) - Fires a burst of energy in conical fashion; conical area of damage depends on charge time.
Conical Blast 2 Parallel (2 GP) - Fires 2 bullets in side-by-side fashion.
3 Spread (2 GP) - Fires 3 bullets, spread out.
3 Parallel (3 GP) - Fires 3 bullets in side-by-side fashion.
5 Spread (3 GP) - Fires 5 bullets, spread out.
(3 GP) - Fires a mine that shocks enemies that get too close.
Lightning Trap (3 GP) - Blasts powerful flecks in sporadic fashion.
Shotgun Super Machine Gun (3 GP) - Fires faster and stronger than the Machine Gun.
Pierce Cannon (3 GP) - Fires a single, fast round that pierces through enemies.
Dual Large MG (4 GP) - Fires 2 heavy bullets, side-by-side, at fast pace.
(4 GP) - Fires a seeker of varying strength, depending on how long it has charged; has seven levels of charge, higher levels of charge give better seeking capabilities and area damage effects.
Seeker Factory (4 GP) - Fires a bubble mine that detonates after a while, or when the shot limit is reached.
Sticky Bomber Ricochet Cannon (4 GP) - Fires a bullet that rebounds off the bubblefield walls.
Beam Cannon (4 GP) - Fires a straight, focused, constant beam.
Leech Cannon (4 GP) - Fires bullets that send health back to you.
Bubble Thrower (4 GP) - Fires many bubbles over a short distance in an extremely rapid fashion.
Exploding Pierce (5 GP) - Fires a piercing round that explodes and pierces upon contact.
(5 GP) - Fires a laser of varying strength, depending on the amount of charge; a full charge will fire three lasers instead of one.
Phaser (8 GP) - Fires bullets extremely rapidly but inaccurately after a somewhat long spool-up time.
Minigun (10 GP) - When fully charged, unleashes an energy ball that sucks up and destroys most enemies.
Secondary Weapons Edit
(1 GP) - Pressing the secondary fire key will detonate any Sticky Bomber bombs on-screen.
SB Detonator Sticky Burst (2 GP) - Fires a 360-volley of sticky rounds.
(2 GP) - Barfs out a sludge that renders enemies susceptible to more damage per hit.
Weaken Sludge Shield (2 GP) - Projects a shield that blocks all fire.
(2 GP) - Fires up to 6 enemy-seeking rockets.
Homing Rockets Stun Burst (2 GP) - Emits a short wave that renders close by enemies immobile and incapable of firing.
Seekers (2 GP) - Fires a bubble missile that deals heavy damage.
Teleport Before (2 GP) - Teleports before other secondary weapons recharge.
Teleport After (2 GP) Teleports after all secondary weapons recharge.
Ally Bay: Swarm (2 GP) - Unleashes a small ally fighter that attacks all enemies.
Disabler Drones (2 GP) - Fires a sticky drone that slows an enemy and disables it from firing. Area Burst (3 GP) - Emits a wave of area damage around your bubble tank.
Star Burst (3 GP) - Fires a round that explodes into a 360-volley of 36 bullets.
Clone Decoy (3 GP) - Creates a replica of your tank that enemies will shoot at. Rocket Launcher (3 GP) - Fires many heavy rockets that follow a sine wave.
Massive Cannon (3 GP) - Unleashes a huge bubble round that pierces, explodes, and kills.
(3 GP) - Unleashes a small tank that collects bubbles for you.
Ally Bay: Collector Ally Bay: Mine Layer (3 GP) - Unleashes a heavy ally that drops mines, which explode upon enemy contact.
(3 GP) - Freezes time for a few seconds, rendering enemies immobile and defenseless.
Time Freeze Area Burst Cannon (4 GP) - Fires a round that violently explodes upon contact.
Drone Converter (4 GP) - Fires a wave that converts all enemy drones on-screen into ally seekers.
Doomsday Infect (4 GP) - Fires a virus seeker that infects and kills enemies; killed enemies will release virus seekers.
Bubble Whip (4 GP) - Brandishes a fast whip that deals great damage in a short 360-degree radius.
(8 GP) - Once locked on, fires a huge laser that incinerates a single enemy.
Railgun Apocalypse Cannon (9 GP) - Fires a large shot that will destroy any enemy that comes in contact with, and destroys the bubblefield upon reaching the edge of one.
Passive Weapons Edit
Radar (1 GP) - Points out enemies off-screen.
Health Readout (1 GP) - Shows a health bar below all enemies.
(1 GP) - Enemies that come into close contact will be electrocuted.
Shock Node Auto Cannon (1 GP) - Automatic turret that fires single, bubble rounds.
(1 GP) - Allows your locking weapons to have 3 locks at once; stackable.
Small Lock Boost (2 GP) - Fires seekers that follow your mouse.
Mouse Seekers (2 GP) - Enables your bubble tank to move faster; stackable.
Speed Booster Orbital Seekers (3 GP) - Automatically fires up to five seekers that orbit your tank, attacking enemies that get close.
(3 GP) - After being hit a certain number of Impact Shield times, generates a temporary Forcefield.
(3 GP) - Allows locking weapons to have up to 6 locks at once.
Large Lock Boost Forcefield (3 GP) - Allows your high-class bubble tank temporary invincibility; becomes depleted by heavy enemy fire, needing a short recharge time to recover.
Enemy Tanks Edit
Basic Cannon (1 GP) - Fires single rounds.
Mine Dropper (1 GP) - Drops mines that explode on contact. Seeker Carrier (1 GP) - Large bubble that, when popped, will unleash seekers.
Seeker Mine Pod (1 GP)- When enemy tank dies, it will unleash many Seeker Mines. Seekers (2 GP) - Fires guided missiles.
Heavy Cannon (2 GP) - Fires large rounds that deal great damage.
Sticky Gun (2 GP)- Fires rounds that slow down avatar tanks.
Seeker Mine Dropper (2 GP)- Fires a mine that attacks those who get too close.
Shock Node (1 GP)- Shocks tanks who get too close. Ink Gun (2 GP)- Fires a blot of ink that blinds the player tank.
Spike (2 GP)- Melee jousting weapon, best coupled with Aggressive behaviour.
After Death (1 GP) - After enemy receives critical damage, it will emit flashes of light, and explode. 3 Parallel (3 GP)- Fires 3 bullets side by side.
3 Spread (3 GP)- Fires 3 bullets spread out.
Ripple Generator (2 GP)- Generates a wave that pushes player tanks backwards.
Deadhead Spawner (1 GP)- After death, the enemy will explode into many Deadhead tanks. Rocket Launcher (3 GP)- Fires 10 powerful rockets.
Jamming Gun (2 GP)- Fires a round that, upon contact, will disable weapons fire.
Shield Turrets (3 GP)- Shoots out a generator that gives the enemy a shield that blocks all bullets.
Poison Trail (3 GP)- Unleashes a trail of deadly gas. Enemy Spawner (3 GP)- Creates and unleashes enemy fighters.
Chomper (2 GP)- Giant maw that snaps those who get too close. Sapper Drones (4 GP)- Sends out a drone that steals enemy health.
5 Parallel (4 GP)- Fires 5 bullets side by side.
Proximity Mines (2 GP)- Fires mines that stick to the edge of the bubblefield.
Flak Cannon (4 GP)- Fires large bombs that explode after a certain distance. 360 Spread (4 GP)- Fires many bullets in 360-degree fashion.
Super Shock Node (3 GP)- Huge shock node that, when inflated, deals massive damage. Orbital Seeker (6 GP)- Generates 5 seekers that orbit the tank.
Jam-Gas Launcher (3 GP)- Launches a stream of gas that, upon contact, disables weapons fire.
Lock Scrambler (2 GP)- Disables players from locking on.
Mine Trail Cannon (3 GP)- Fires a large bubble that lays out a line of mines.
Shock Cannon (8 GP)- Fires a huge, detached Super Shock Node. 5 Spread (6 GP)- Fires 5 bullets, spread out.
Machine Gun (6 GP)- Fires bullets in short, rapid bursts.
Rotating Machine Gun(7 GP) - Spins around and fires heavy rounds in rapid succession only for player tank
Neutralizer (6 GP)- Disables the use of the Apocalypse Cannon.
Spin-Fire (8 GP)- Fires a round that fires 4 spinning streams of bullets in a 360-fashion.
Behaviour Parts Edit
Aggressive (0 GP)- The tank will fly straight towards the player.
Skittish (0 GP)- The tank will run from the player.
Wall Flower (0 GP)- The tank will circle around the bubblefield edge.
Flocking (0 GP)- The tank will flock with other tanks with the Flocking part.
Hardening (1 GP)- The tank will sporadically become invincible.
Warp (1 GP)- The tank will teleport around the bubblefield.
Healer (2 GP)- The tank will heal other, damaged enemy tanks.
Phasing (2 GP)- The tank will phase in and out of visibility.
Bubble Collector (2 GP)- The tank will collect dropped bubbles so the player cannot collect them.